Interstellar Express
Manage an interstellar package delivery company, the more you play, the more chaotic it gets.
Made during Brackeys 2021.2 Game Jam.
I didn't have to time to polish it or to include a tutorial, so here's what you need to know:
Stations costs 150 coins to build (if you don't have enough coins the tetrahedron will shake indicating that you can't add a station), you'll restore 100 coins when you remove them, you can remove them only if they are not used (if a station is in use, the trash icon will shake indicating that you cannot remove the selected station).
The rest is explained in the help section, you can access it from main menu.
NB: This is a prototype, full of bugs ¯\_(ツ)_/¯, I might updated once I have free time.
Thanks for playing!
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 3.3 out of 5 stars (4 total ratings) |
Author | dest1337 |
Genre | Simulation |
Made with | Godot |
Tags | 2D, Atmospheric, Godot, Idle, Space |
Average session | A few minutes |
Inputs | Mouse |
Comments
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End of day 4 - I was placing another relay point and the results came up, music went buggy and game was softlocked. Browser tossed a dialogue window my way after a minute or so telling me the page was unresponsive.
Really cool idea. I only wish there was an endless type mode included, because each day felt quite short once you got going.
Only other feedback I have is that you might want to look into those new star systems being generated. Seems like more often than not they generate in a spot that I already have almost completely covered. Would increase the difficulty a fair bit if they spawned more towards the outside instead of just *somewhere*.
Super cool! I didn't completely understand what was going sometimes, and I felt like there could have been a number showing how much currency you needed for the next node. The music and art really fit the game. With some tweaks I could definitely see this being expanded!
The game is really neat, definitely fun. However, I soon found that I could beat every level just by nesting stations in a hex grid pattern.
That's one cool trick, I'm happy that you liked the game, thank you for playing :)
This game is a lot of fun, look forward to seeing the more polished version. Couldn't figure out how to improve service quality, but that could just be me.
When packages are in hold service quality decreases, but when packages are exchanged, it increases by a little amount each time, in short it's just about speed and timing, in the coming update I'll make the progress visible.
Thank you for playing, and for this feedback, I appreciate it ^_^
Fresh idea, I love it <3
Thanks for playing :)
It is one of the most simple and addictive games that I have played. I really like it.
I'm glad you liked it ^_^